Building Category-Defining Products

The operating system for family interaction.

Nearfield Holdings builds and acquires companies that create meaningful, screen-free experiences for families. Our first product line is creating an entirely new consumer category.

$13.3B
Global Market by 2030
12
Patents Filed
Families want to be together.
They lack the products to do it.
Screen time is rising. Family interaction time is falling. The market is ready for a new category of physical products designed around togetherness.

The average American family spends less than 37 minutes per day in shared activity. Meanwhile, the puzzle market alone has grown to $2.3 billion globally, with 71% of purchases made by adults seeking screen-free downtime.

We see a category gap: products designed specifically for multi-generational, shared physical experience. Not board games. Not solo puzzles. A new category we call family interaction systems — physical products with built-in mechanics that create shared moments between people of different ages and abilities.

Puzzles are the first product vertical. The platform architecture — patented connector technology, companion app, authenticated trading marketplace, and subscription model — extends to any physical product where two or more people build, create, or play together.

Why This Works

🧩

Category Creation

No competitor makes connectable puzzles, extending into a digital tech experience. We own the concept, the technology, and the IP.

🔒

Patent Fortress

12 patent applications covering the connector system, app features, and trading platform. Largest IP portfolio in the puzzle industry.

📈

Platform, Not Product

Physical product + companion app + trading marketplace + subscription model. Companies with recurring digital revenue alongside physical products trade at 10-25x EBITDA vs. 2-5x for pure product.

🔄

Zero-CAC Growth

Authenticated trading marketplace means every trade puts a product in a new household with no ad spend.

Large market. No incumbent.
The global puzzle market is growing at 4.7-6.5% CAGR with 52% of sales online. No major player has innovated on the core product in decades.
$2.3B
Global Puzzle Market (2025)

Growing to $13.3B by 2030. Adult segment represents 71% of purchases. North America accounts for 35% of global revenue.

$800M
US Puzzle Market

52.4% of sales are e-commerce, growing at 22.4% CAGR. Q4 seasonal peak drives 45-55% of annual revenue.

0
Connectable Puzzle Competitors

No existing brand offers a patented connector system. The closest alternatives are multi-panel art puzzles with no physical connection mechanism.

The broader opportunity: Puzzles are the entry point. The same connector technology, companion app, and trading platform architecture extend to building blocks, craft kits, model sets, and any physical product where two or more people create together. The family interaction systems category is uncapped.
Beside Puzzles
Two puzzles that physically interlock to form one panoramic image. Built separately, connected together — creating a shared moment we call the Reveal.
Puzzle A
Puzzle B

Patented connector system — puzzles interlock at the edge to form a continuous panoramic image

  • 🔗

    Patented Connector System

    Proprietary edge connector pieces allow any Beside puzzle to physically attach to any other puzzle in the same collection, creating large-format murals.

  • 📱

    Companion App

    AI-powered piece finder, build tracking, leaderboards, groups, and an authenticated trading marketplace. 12 patent-protected features.

  • 🏥

    Therapeutic Channel

    Verified discount programs for therapists (OT, SLP, LMFT) and schools. Puzzles used in clinical settings for cognitive, fine motor, and family therapy.

  • 🌍

    Trading Marketplace

    QR-authenticated peer-to-peer trading. Every trade extends household reach with zero acquisition cost. Each puzzle carries a Puzzle Passport tracking its journey.

The moat is the IP.
The largest patent portfolio in the puzzle industry, covering hardware, software, and marketplace innovations.
12

Patent Applications + 1 Trademark

12 utility patent applications covering the connector system, composite image formation, parallel play, AR identification, subscription murals, gradient puzzles, hidden image layers, remote connection ceremonies, synchronized completion, AI piece identification, and authenticated trading. Plus 1 trademark. Standalone IP valuation: $1.5M-$4M.

6
Hardware / Physical
4
Software / App
2
Marketplace
Founded to build and hold.
Nearfield Holdings is a founder-led holding company structured for long-term value creation across the family interaction category.
ID

Ian Duvenage

Founder & CEO

Based in Bentonville, Arkansas. Building Nearfield as a self-funded, technology (AI+) enabled operation with a lean team and automated infrastructure. The thesis: a small team with the right tools, the right IP, and the right category can build a category-defining company.

Investor Portal
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